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Around the world in 80 days video game
Around the world in 80 days video game








around the world in 80 days video game

After taking my lumps, I lied to the next unscrupulous character who offered a shortcut to the next city by saying we were planning on leaving that day. Phileas retired early one evening and in a lapse of judgement I strolled outside in the evening, resulting in being pick-pocketed and losing 400 pounds. I didn’t account for the four thousand total ticket cost, an unforced error which accounted for an additional lost day, another trip to the bank which Phileas scolded me for as the teller noted his surprise that we had returned. I pre-booked a transatlantic boat ride from Hong Kong to Los Angeles for a surcharge of eight hundred pounds, which brought me down to thirty-seven hundred pounds on-hand. You help choose those words and develop his personality, varying somewhere between a meek or skittish servant to an excited traveling partner who gets caught up in his master’s thirst for adventure.Īnd all these decisions add little interpersonal touches to your story. Whether embarking to the next city, exploring the arrival location, choosing to rest, or shopping, he doesn’t miss the opportunity to paint a detailed picture of his surrounding or provide an inner monologue in his words. Outside of gameplay implications, this is an interactive storybook with Jean as the narrator. This added an extra wrinkle to gameplay, but generally felt functionally superfluous or secondary. Many of the items’ real value is in holding onto them until you reach locales which they fetch a hefty selling price. Some will have distinct properties, such as the gentleman's suit which makes colder travel less detrimental to Phileas’ health, maps which uncover potential travel options for a region, or even something as simple as a deck of cards which could open extra dialogue options if presented with the right moment. All these measures burn days from your clock – time is your most precious commodity.īefore departing, you can purchase items from the market and store several in briefcases to bring along. In his spare time, Jean can explore the town to get a sense of the area, encounter locals, and sniff out the next potential waypoints to reach, but it’ll cost you half a day. Push him too hard and the trek will be sidelined until proper time has been given to recover. He is also an older gentleman whose health deteriorates the more you press on without rest.

around the world in 80 days video game

Phileas Fogg is a seemingly wealthy man making finances a non-issue but withdrawing funds from banks take several days to be wired - up to seven depending on how much is being requested. While spanning the globe is the primary objective, resource management and travel planning is key.










Around the world in 80 days video game